﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Imaginecup.Engine
{
    public enum MapState
    {
        NONE,
        BLOCK,
        START,
        END,
        DIE,
        PLASTIC,
        PAPER,
        GLASS,
        CAN,
        ETC
    }
    public class MapInfo
    {
        public Rectangle m_DrawRect;
        public Vector2 m_Position;
        public MapState m_State;
        public String m_FileName;
    }
}
